Manage entities

Entities are details the user might need to provide to fulfill an intent. For example, in the scenario where a user wants to book a flight, the origin, the destination, the departure time, and the arrival time are entities.

Any changes you make to entities in Mix.dialog become available in Mix.nlu, and vice versa. Use Mix.nlu to link entities to intents by adding sample sentences and annotating them (refer to the Mix.nlu documentation).

Entity details

Predefined and custom entities, dynamic list entities, entity attributes, and collection methods.

Entity operations

Create and configure custom entities.